linux timers certainly are a bit different so there might be some variance. if you're willing to experiment, you can change these post delays, they only affect data transmit. in flash_routine.cpp @ line 40:
Code:
// get timing
int write_post_delay = 70;
if(ui->flash_fastcomms->isChecked() == true) {
write_post_delay = 20;
}
maybe try 30 or something. i would happily make it the new default if it's not crazy high, or i could make linux builds specifically use a higher delay.
no matter what you set here, if an error occurs, it's bumped up to 80 further down.
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